Posted July 06, 2022 by Noxlor
I worked on a complete graphical overhaul to give the game a more ‘painterly’ style. I came up with this since I used for the intro scene a sprite asset from the Unity store.
However, I was not happy with the outcome because it did not matched up with the style of the game. So, I played around with the asset and finally added with Krita a hand-drawn layer which I really liked.
By this, I decided to adjust the style of the game accordingly. So every sprite (originally vector based with Inkscape) was re-touched in Krita to give them the desired ‘painterly’ style.
In addition, new backgrounds (hand-drawn in Krita) have been implemented as well. A foreground was created to match the new style.