Posted July 08, 2018 by LeonDojima
#devlog #update #shmup #sci-fi
For this week more enemy wave mechanics were added.
New enemy wave type added: Vultures. They come between the army waves just to give the player a bit more to fight. Also a new explosion effect is added similar to the explosion effects in most shoot em up games when big enemies explode.
New enemy wave type: Bomb rushers. There's currently a bombing run wave that I decided to replace since it was too slow and doesn't require a lot of skill to beat.
New wave mechanic: Path following. Custom path waves will be added more soon.