Posted July 03, 2022 by sigurdar
Version 12 - The Battle System has been changed to spawn the enemy into the battle scene for each area instead of each enemy having their own script and scene. I also added defend and run options in battle. Now it's easier to make new enemies. The main thing that will take time is the artwork.
Version 13 - I added the Shield Maiden, who will be a unique character and be part of a side story. It will help explain what is going on with the fake reaper and make that part of the side story instead of the main story.
Version 14 - Now there is a skeleton that makes the downs a little less dangerous. He can do lots of damage with his battle axe, which will be an item he drops, but this will make the wight a rarer encounter and he is more fearsome than the skeleton.
I would like feedback about how the game plays. If the difficulty seems balanced. I will be working on the story soon to tie the game together and give a better foundation for the game. That's what I am working on for now. I will also add some effects to battle, to see how much more fun it makes combat, and work on the areas to explore as well.