Posted July 03, 2022 by WiL
7/2/2022: FirmWeave 2.7i
Bugs Fixed:
* Raising the flag limit caused some flags to be set with incorrect names.
* Using #TAKE to reduce a counter by ARRAY would cause the counter to increase instead of decrease.
* Using #BOARD would cause PlayerX, PlayerY, ThisX, and ThisY to be incorrect for the remainder of the cycle.