Posted July 02, 2022 by postosaurus
#2d #platformer #first steps #first game
Hello everyone, this is Devlog #1 and I am excited to show to you, what I could come up with.
So Untitled Torch Game will be a platformer. This is our protagonist:
Her name is Fiona, I created her inspired by aartifical, after seeing his Devlog about Astortion. I really recommend this devlog. I created Fiona in Aseprite, a program which I found really intuitive and easy to learn. I could come up with her after just 2 days of working in that program. You can support the developers by buying a license or they provide you with the source code and you can build it yourself. So I builded it myself just to try it out and I definitely consider buying a license, but it is nice that you can just try the software this way, before paying for it.
So, I made an Idle Animation,
Then I played around with lights and I had the idea, that Fiona could be in some dark place and she needed to hide from somebody, she could have a torch that she can use to see or flip it off to hide. This would be then a sneaky plattformer. I saw by chance a video from CodeMonkey on YouTube, he explaining how to create a Field of vison for your player. It was exactly what I was looking for. So I wrote myself a FOV and linked it with MovementController. The Result:
Here is the result so far after, maybe a week or so, working on it:
Maybe it doesn't look like much, but I am really happy with how far I have come and I am looking forward to implement fun stuff around this FOV-mechanic. If you have any ideas or feedback please let me know.
I keep source control on github:
https://github.com/postosaurus/UntitledTorchGame
See ya.