Devlogs
Changelog : Update 0.9 "They're planning their journey"
Changelog :
- What’s new ?
- You can now do heavy attack (hold attack button), sprint attack (attack while sprinting), counter attack (attack just after parrying a hit)
- There is now an offset if you look up or down while attacking so it’s easier to hit short and tall enemies
- Improvements
- Better Wolf animations and AI (again)
- Tweaked wolf attack damages
- Known bugs
- Walking on a ragdoll can launch you in the air
- Start a dialogue while drawing your weapon make Draven start the dialogue with his weapon drawn
- Some props have been resized (tents, ...), it can be a little awkward since some scenes have not been reworked
To update on our progress :
- We are reworking a lot of our AI related systems.
- Animations
- Behaviour
- Avoidance
- And a lot of reading and test on the subject
- Our level designer worked on the prologue map that we talked about in our devlog
- We started to think on the systems we really want to focus on, and to list exactly what we want for the complete game (we may do a devlog on it in the future)
- We’re continuing to work on the game’s lore