Posted June 30, 2022 by MiniMacro Sound
Embarrassingly, there were a couple of major oversights I had not double-checked before releasing the game yesterday. I did not intend to update for a while, but these bugs could not go ignored. My sincerest apologies.
Patch notes:
- Starting the game in fullscreen actually puts it in fullscreen.
- Ending cutscene no longer accepts inputs.
- should no longer clip out of bounds occasionally, softlocking the game.