Devlogs
Version 0.1.11
Posted July 06, 2018 by AVAVT
Changes:
- Changes to scoring system: game result is based on a new stats Prosperity. Enemies strength are mainly based on Gold and Prosperity.
- Building system: you are free to build within the safety of Phaeria's walls.
- Monster encyclopedia.
- New buildings.
- New quests.
- Improvement to UI & visual.
Experimental (could be removed/changed in the future):
- Special annual events.
- Buildings destroyed under attack.
Inprogress & Planned for next demo (ask us on Discord if you're curious):
- Adventure system.
- A bit of control over outposts' unit behavior.
- New enemies &
lewder more intelligent AI with characteristic.