Devlogs
Post-jam Update 1
The first update after the jam brings bugfixes, polish and more level content.
- Level grew by over 50%; boss health reduced to compensate
- Visual effects for player and enemy deaths
- Player poses according to selected weapon
- Fixed timer could resume after game over if enemy spawned
- Fixed player reviving or re-dying if hit after time ran out
- Fixed player losing some spawn invincibility time when picking up powerup
- Prompt to press Esc or Start after game ends