Posted June 26, 2022 by Thomas Waterzooi
#Summer sale
Next to some small updates which are listed below, the latest version contains a whole new and reworked version of the 'Boogie Woogie'-gallery. I wasn't satisfied with the design on release and it turned out it was also the least popular gallery of the three, so I felt I had to re-design it.
It was hard to pin-point what exactly was wrong but I think I managed to make it the game I wanted it to be in the first place, with just enough challenge and balance in the levels. I moved the story-text to the end of each level to give the game a more cinematic feel and make the story feel more like a reward. I introduced a limit on the amount of moves you have to complete a level, and if you fail the level regenerates into a completely new level. This increases the challenge and avoid brute forcing of the puzzle.
Minor fixes: