Posted June 24, 2022 by Lycharin
Tomás:
- Added more skills to the skill tree, "Field of Ruin" (AoE slow) and "Wave of Calamity" (projectile with knockback);
- Created VFX for Ground Slam, Field of Ruin, Wave of Calamity and Dodging.
Pedro:
- Started working on wildlife AI but switched focus to implementing a way of extracting gameplay data to analyze player behaviour.
Vitor:
- Created quest content for Main hub and Dungeon;
- Designed Boss Fight Sound effects.