Devlogs
[0.4.0] Another Big Progress Update!
Hello Astronauts!
We bring you a new build with many cool changes.
New Features / Changes
- Tutorial Level added
- Enemy health bars added
- UI has been improved
- Ouija board and clock collectables added
- Shooting VFX Effects have been added
- Lady model has been added
- Teleporters show with a colored light which other teleporter they're connected to
- Display lock on symbol above enemy
- The second level has been partially furnished
- Doors have been added to the first floor
- Graphical changes and fixes
- Technical bug fixes, including:
- Damaging enemies and receiving damage, sometimes you can't shoot when shooting from close range it isn't really reliable
- Lords bullets can no longerkill other enemies
- Locator can now be navigated with a controller
- Several lord AI issues have been fixed
Known Issues / Bugs
- Minigame has issues and it's not clear when it's won or lost
- Tutorial needs to be clarified
- Controls need to be finalized
- If a player walks trough a door and quickly walks back, the door will break because one of its hinges won't be back to its minimum rotation
- One cook on the main floor level is broken
- Lord and Lady can sometimes still attack player during the minigame
- The holes in the mainfloor are not there yet
- Exiting the game through the main menu does not reset the player health and score
- The assets at the end of the main hallway clip through the floor, and can fall through the floor
- Enemies patrolling along a spline path always skip one node
- Sometimes when transitioning between levels, the enemy health bars break and always display 0 health
Now that's a lot! We're still hard at work fixing the issues with the game.
Let us know what you think about the game in the comments below!