Posted June 22, 2022 by seba0456
Yes, I know this is an alternate update 1.3.0, but this time I have access to the game files so I can create patches. Unlike the previous update, this one is stable and introduces some new features. That wasn't even in orginal Slendytubbies! Let's talk about them!
Here it is, the Versus mode in the single player game. You can now play this mode offline. The AI sometimes acts silly, but summoning ~4 AI players can be a challenge! The AI has two levels of difficulty. Depending on which one you choose, the AI will know the map better and sense your presence from different distances. There is no limit how much AI you can spawn! Versus against 100 AI? Why not?
Swamp, abandoned nucler powerplat and throwen nuclear waste barrels? What might go wrong? This map is new home for our Dipsy. Dense atmoshphere, and pretty easy to navigate area with some major locations. Pretty easy, right? Well, no. This time Dipsy will protect it's custards. You have to outmaneuver our teletubby to get to Dipsy's treasure.
I have improved this gamemode. As I mentioned above this mode has now bots. That's not all. Now teletubies has own orginal jumpscare that plays on victim's side. Teletubby controlled by player can now see names of victims. I have also added capture sound when you know... capture someone.
Is a new game rule. Currently this game rule only works in collect gamemode, but will be available in versus gamemode as well. This small gamerule spawns against you all variants of teletubbies. This gamerule is for real hardcores. Good luck!
That's a good question. I'm planning to create new game options menu that will replace the old one. I have also some minor thing to add. After 1.3.1 game will have only small bug fixes. After update 1.3.1 I'll go learn blender and environment creations. I have some idea for my future project. Little hint is located on Tubbycamp map in church.