Devlogs
It's been a while.
Posted June 22, 2022 by Odem
So I finally released the next version of the game.
I finally passed the exams and was able to finish at least a little bit in the project. Perhaps now the multiplayer does not work, but you can always break the car in free mode. So what did I changed? Everything!
Version 0.4 changes:
- added camera transitions in menu and gameplay.
- added camera after death.
- the graphics component of the game was rewritten.
- optimized some freezes and loadings.
- the wheels can now be detached.
- the wheel have chance to detach know when car explodes.
- added jump traps.
- added new textures for surfaces.
- added decals.
- changed physics settings to more accurate ones.
- added accurate start of the game. (now game waits all players)
- added smooth start of the game.
- added dinamic music system.
- fixed strange camera rotation around a car.
- added ratings in game.
- fixed wrong lighting of car parts in main menu.
- fixed, added, deleted and changed a lot of things which you don't even know about.
- fixed multiplayer for all things above.
- added haptic feedback.
- changed menu theme.
- bots colors are synced properly now between clients.
- car physics changed a lot
- matt paint type is changed.
- fixed memory leak in deformation script.
- added city on the map.
- added particles to bring the scene to life.
- added props to the game.