Posted June 21, 2022 by Zarktor Studios
#Zarktor #Realm #Skyrim #Adventure #Fantasy #Historical #Medieval #Sword #Bow #Exploration #Quests
Hi Explorers!
Welcome to the Zarktor's Realm Dev Diary. We'll be providing you regular updates to keep you informed of what's happening behind the scenes to bring you this fantastic game.
In this post, we'd like to give you an overview of where we are at in the development cycle and introduce you to the game world, main characters and goal of the game.
Zarktor's Realm is a 3rd-Person-perspective Action Adventure role playing game set in Medieval England, Scotland and Wales during the 6th Century AD. You start out selecting a player character from twelve unique heroes. Each have their own skills, attributes and back story and may be customised and equipped as you progress. You can choose from:
Templars The religious fanatics. There are those who follow the doctrines to the letter and those who have since fallen from grace. Nevertheless, they continue to wield great power through their divine connection. | |
Knights
The Mainstay of battle. The resolute soldier, trusted by those in power to help defend what matters most and do their bidding. They wield all manner of weapons and armour and train hard for combat. | |
Warriors
Fierce and powerful. They come from a long line of battle leaders of the Dumnonii and Iceni tribes and are direct decendents of Boudicea. | |
Assassins
A master of the night, striking quietly and leaving no trace. They are despised by many for their cruel poisons, adept theivery and dark secrets. | |
Mages
Wizards specialising in various forms of magic. Sometimes, they turn away from the sacred texts and pursue their own interests in the arcane arts, experimenting with natural and unnatural forces. | |
Hunter
Seeks to banish any and all demonic forces, regardless of the consequences. They are rarely trusted by townsfolk for fear they too will also be hunted. They have an affinity with many animals. | |
Necromancer
They have been to the other side and returned with sacred knowledge to resurrect corpses, control decay and draw spiritual energy from the environment. They are hated and feared because of it. |
Following an orientation tutorial, you'll be thrown into a maelstrom of world-changing events that actually occurred in the 6th Century including the Volcanic Winter of 536 AD (also referred to as Fimbulwinter - the precursor to Ragnarök), the resulting famines and the bubonic Plague of Justinian - arguably one of the worst periods in history to be alive. Along the way you'll meet interesting NPCs and be given complex quests to solve real world problems with real consequences to the people around you. You will explore the world on horseback and battle hordes of the undead, necromantic cults and demons of the underworld.
Your main guide, counsel and the game's narrator is none other than Gildas the wise - an educated monk who chronicles your progress and guides you when you need it most. Gildas was there at the battle of Badon decades before, knew of King Arthur's exploits and sets your main quest line into motion. From here on, it is up to you how you play the game, what you uncover and achieve.
Progress Thus Far
Now that we've given you a brief taste of the backstory and characters, we'd like to provide an overview of where we are at in development.
Where to from here?
We're shifting our focus on to implementing the level designs for the various locations throughout the game that are tied in with the core story line. Our priority is to include locations that will be in a playable demo and include the quest lines and dialogue with NPCs for these parts of the story (without giving too much away). The modularity of the game is such that we can introduce new areas systematically, add NPCs with their own questlines and dialogue and interleave them with the primary and secondary story lines. In this way, the game development is now shifting to "factory mode" to assemble larger components of the game world.
At the same time, we're focussed on continuous testing of the game play.
We hope this article has been interesting for you. We'd love to hear from you, so please drop into our Discord Server or follow us on social media.
Stay tuned for the next Dev Diary update!
Thanks for visiting.
Cheers,
Martyn
Founder, Zarktor Studios