Devlogs
Finally, Big Room!
Posted June 20, 2022 by Louis
#Minor Change
Changes:
- Gas Mask Sound effect
- Randomly Generated structures that are seamlessly integrated into the world.
- Code Optimization
- Code Refactor/Beautifying
- Room Generation Changes
Plans:
- Smooth out gas mask sound effects with fading or state machine if I feel fancy
- More structures to randomly generate
- Prettier graphics/ stylistic decisions. I want to make this game look unique and interesting to look at... as a office can get at least.