Posted July 02, 2018 by DaimenPN
First update to Bubble Shooter since hosting it on itch. This update is the start of some major reworks to the backend of the game. Namely, I've changed how enemy spawns are handles per wave, how the weapons are read in editor, and more backend code clean up. In addition, there are some gameplay changes that will surely seem different!
Currently the game has Sectors and waves up to around Wave 13 & 14. After I adjust more of the backend systems I will be adding new content to the game, such as weapons, abilities, and enemies. Stay tuned! Please remember the game is still very much in development and things WILL break and be unbalanced. In due time ;)
(Oh yeah there's a Mac build now too).