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0.4 Update

#StopWaitingForGodot Chess
A browser game made in HTML5

Version 0.4 has been released! Not many functional changes have been added, but the internal code has been largely refactored to conform to Godot’s GDScript style guide (which I was not familiar with when I started this project). Other than that, the biggest change is enabling multithreading on the web build now that itch.io supports experimental SharedArrayBuffer (this seems to be chromium-only for now, hopefully it works better with more browsers in the future).

Changelog:

  • HTML5 build can be exported both with and without threads, using the OS class to handle both scenarios.
  • FENs where the opponent’s king is in check are now properly rejected.
  • Other small bug fixes. Check out the commit history for more details.

Files

  • stopwaitingforgodot-chess-v0.4-html5-threads.zip 4 MB
    Jun 19, 2022
  • stopwaitingforgodot-chess-v0.4-linux-x86_64.zip 15 MB
    Jun 19, 2022
  • stopwaitingforgodot-chess-v0.4-macos.zip 28 MB
    Jun 19, 2022
  • stopwaitingforgodot-chess-v0.4-windows.zip 14 MB
    Jun 19, 2022
  • stopwaitingforgodot-chess-v0.4-html5-nothreads.zip 4 MB
    Jun 19, 2022
Download #StopWaitingForGodot Chess
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