Posted June 19, 2022 by thearst3rd
Version 0.4 has been released! Not many functional changes have been added, but the internal code has been largely refactored to conform to Godot’s GDScript style guide (which I was not familiar with when I started this project). Other than that, the biggest change is enabling multithreading on the web build now that itch.io supports experimental SharedArrayBuffer (this seems to be chromium-only for now, hopefully it works better with more browsers in the future).
Changelog: