Posted June 29, 2017 by Eyon
#level design #game design #development #screenshot
In the game the player can choose to avoid a fight by jumping above enemy soldiers. After some tests it appears that most people never fight, and just jump until the end of the levels.
To fix that, in the next build I'll make it not possible to jump over enemies. In the same time I'll redesign the levels to make sure they offer several paths.