Posted June 17, 2022 by vitorvale
Hello guys for this week we've been working on bugs reported during playtesting so we can make the game experience as better as possible:
Vitor
- We fixed some bugs regarding the quest system so it's way more polished and enjoyable;
- We added a new Boss Fight that the player will be able to experience in the new Dungeon Level;
Tomás
- Progression is now smoother by making experience required to level up follow a level curve
Pedro
- This week we tried to optimize the HUB level to improve performance and then implemented changes based on the feedback received from play testing;
- We started implementing design changes to the new dungeon to improve player experience and enjoyment;