With Update 0.5.2 we are adding a preview area for where the skill gem will be placed. We are also improving the unlock system by granting players a choice between 3 weapons / skills for unlocking. This patch comes also with some improvements to the linux/ steam deck version.
Skill gem placement preview
For the placement of skill gems a new preview will display the area in which the skill gem will be placed. The radius displays an approximation on possible connections.
Improved Unlocks
Unlocking new skills or weapons at the NPCs in town will now let you choose between three weapons or skills to pick from.
Improved camera pan input processing for the skill tree
Increased player detection radius for enemies in sand environment and gatekeeper bosses
Currently equipped weapons are now excluded from the drop list
Increased basic font size for better readability of dialog on small sized screens (steam deck)
Increased experience reward for defeated bosses on higher dungeon floors
Increased drop chances for all skill tree shards for all chests
Increased drop chances for all skill tree shards from enemies and destructible objects
Increased weapon drop chances for map and optional boss chests
[Enemy] Sand Worm Enemies now directly target player when charging
Fixed missing weapon description for spear weapon
[Linux] Fixed camera pan issues in the skill tree
Fixed a bug which caused camera to pan unintended on controller input
Thanks for everyone providing helpful feedback, which is what drives the development forward! You are invited to join our discord and participate in the ongoing development of Striving for Light!