Posted June 16, 2022 by davidoc
I made little changes after the Jam, I changed physics from Bullet to Godot and that solved the jitter with the player. Added a mesh library for the buildings and changed some internal functions. Next I'll work in these :
- Remove unused assets.
- Make the camera dependant on the scene instead of the player (for cutscenes).
- Add elements(earth, wind, fire and water) to attack and defense.
- Create objects that react to elements.