Posted June 15, 2022 by HeavenlySoftware
I finally launched the game!
This is just a quick update to say how happy I am to finally have this released somewhere. I will likely do a proper post mortem later on and a technical break down of the things I found little to no resources about online, such as setting up working build and release pipelines in azure devops to release monogame platform content directly to itch.io via CI.
In the mean time, please enjoy the game! I am slightly nervous about the linux and osx builds as they have enjoyed much less overall testing - if you find any problems please report them and be patient with me - I will get all launch bugs fixed asap!