Posted June 14, 2022 by St8five
Things to do on test island...
1: See map using page up on the keyboard,
2: forage and pick garden and plants
3: mine rocks if you have a pick
4: chop down trees if you have an axe
5: craft vodka and learn a skill to do so.
6: open a chest and revive gold.
7: pick open chests if you have the right lock pick with a chance to not succeed
8: open a chest to get pre-determined items randomized for the player, (currently just gold)
9: Drink a beer and see a barrel
10: break a barrel if you don't have the don't break shit orb
11: keep barrels in tack if you have the don't break shit orb
12: get yelled at by a shopkeep if you break their barrel
13: watch a butterfly flutter around, janky right now trying to figure out how to make it more natural.
14: turn on and off a fire
15 talk to the cloaked lady to make time pass, this will help with number 16
16: watch how the campfire and smoke and a light in the hut turns on (window) appear after it gets darker.
17: walk behind the shack roof, still working on this a bit, it's in sync with the bridge, later in the list
18: watch how the cow can only walk on the grass tiles.
19: give the farm boy a beer .. or not and see what's up
20: see the transport master, he only has one option available and options for quick travel only appear if you discover that location.
21: talk to the bar in-keep lady, you can, buy-sell, and rent a room from her, haven't implemented room restrictions for the room rental or even a sleep function... So far no reason to as of yet.....
22: steal something off a shelf, graphics are funky but it works, if you want to see the graphics as intended, you can visit the player house.
23: use the barrel of water to gamble, it's a simple system to place a bet and see if you get a number in your favor.
24: set on a quest and see the quest markers in action by reading the sign by the dock, before you do walk to the end
of the dock, no ship, etc..
25: get on the ship and go around the waters
26: go over the bridge by walking or go under the bridge by taking the ship.
27: notice how it storms on storm island but not on the main island.
28: finish the quest by lighting the torch and notice the quest marker disappears. Yay
There is much more that has happened like cut scenes, character creating class picking, etc...
O and all the classes male and female have new graphics for the character choices thinking about implementing a species option as well maybe...
Hud had a bit of an overhaul, drunkenness and tolerance bar seems to be actually working now