Posted June 13, 2022 by Lucked Coronet
Hi there. Welcome to another devlog. I've been working on v0.2.0 of this project.
And I found many problems in the game:
- Ray tracing was not working.
- Memory was used for unnecessary rendering.
- Backface culling errors on some models.
- Some more.
Those bugs will be fixed in next version. And graphics API will be changed to DX12.
By the way, new facility props has been added: