Posted June 13, 2022 by Polycorne Games
#release #patchnote
FIX: The sentence in the status line of the building (bottom was wrong). Text now count the number of available jobs in the building. FIX: Graphic glitch with carrot crops FIX: Exception raised when Discord is not connected to Internet FIX: House lvl0 still have residents after downgrade FIX: Silizens coming back from delivery don't hide bubble FIX: Hats appears slightly rotated on the head of the silizens in 3D mode FIX: Tweets from profiles the mayor follow don't show up in the mayor tweetboard FIX: "Help the farmers" mission has the wrong unit FIX: When fire destroy the city, powerbals are stuck in the middle of nowhere FIX: Silizens do not keep their car color between two car trip UPDATE: You can now play with camera options (such has travelling, 2nd camera for video capture, camera rotation, etc...) by pressing F6. Documentation will follow. UPDATE: You can display the shortcut key by pressing UPDATE: Dutch language has been added to the game. You can select it from the ingame settings. UPDATE: Clicking a second time to a building in the building bar will unselect it UPDATE: Disasters button now display in every mode as soon as a disaster is ongoing in the city. You can switch between two disasters using prev/next disaster button UPDATE: As a player in Sandbox mode, I want to have a disasters toolbar UPDATE: Memory footprints improvements UPDATE: General performance improvements
KI: When a gifted building is destroyed, it is not possible to build it back KI: Factories 3D models are a total mess in data view