Devlogs
Week 5 - 0.155v - Wednesday build
Following features were added into the game:
The following changes were made:
Projectile deals 1 damageSwitched enemy spritesLowered master volumeTweaked beat-matching sensitivityDisabled fog of warUpdated art assets
Known issues:
- Projectile colliding with collectibles
- Enemies moving on level exit
- Enemies may overlap with the player
- Pickup rendering over player
- Player sprite color is not reset on respawn
- Visually full hearts are dropped instead of half ones
- Thumbstick movement is still enabled