Devlogs
Week 5 - 0.152v - Tuesday build
These features were reworked:
- Player now instant fires at an enemy
- Projectile line is drawn to show direction of fire.
- Avoids prior problems with overlapping enemies on player.
- Hearts are only dropped when player doesn't have full health
- Half heart is shown now instead of a full one
These bugs/issues have been fixed:
- The player sprite color is reset after respawn
- Disabled thumbstick movement
- Enemies don't overlap with the player
- Pick ups are not spawn on the stairs
These features were added:
- Grid is shown around the player character
- The beat is better visualized with beats moving towards the drum (UI)
- Audio effects are played when player attacks
- Camera shake when player is hit by an enemy
- Beat sensitivity adapts to the player (misses increase and hits decrease it)