Posted June 12, 2022 by AtavistGames
Fixed a few bugs and added a few small 'quality of life' improvements.
Bug Fixes:
-Enabled fall damage in a few spots
-Losing health will show in the UI a little more quickly in most levels
-The icon in the inventory screen will start in the correct location,
-Fixed collision issues on the slimes to make jumping on them more consistent while still enabling pushing with the shield
-Fixed swing damage on the Mateo boss fight
-Fixed a spawning issue on the Mateo boss fight causing him to spawn in the wrong spot if the player dies before defeating him
-Fixed an issue causing inspecting certain items to repeat the process until start was pressed
Improvements:
-Made certain pickups more noticeable, and one secret slightly easier to spot(no spoilers!)
-A few minor BG tile and color palette tweaks
-Tweaked knockback and loot drop timings on slimes (still needs tweaking)