Posted June 11, 2022 by Bá
This week I started working on the second development cycle of the game.
First, I started to see what is important to update the Game Design Document, such as experience goals, references, personas and scenarios.
Next, I was analyzing the game's control scheme, more specifically, the control of the ship and the method of capturing space junk.
Finally, I specified in more detail, in the DevPlan, the tasks for the next few days.