Devlogs
Snapshot 3: Controller, menu and UI Hotfix
Interface:
- The gamepad menu navigation system has been redone fromt the ground up and should now be a lot more stable and reliable.
- An issue where gamepad navigation of the options menu didn't highlight selections has been fixed.
- An issue where a couple of menu elements weren't selectable by controller has been fixed.
- An issue where the player could access the item overview screen from the pause menu, causing the game to unpause and the menu to get stuck overlayed, has been fixed.
- An issue where you couldn't change between windowed and fullscreen without changing resolution first has been fixed.
- Health and Armor now gets stacked together tighter as you gain more of them, supporting indefinite amounts.
Other bugfixes:
- An issue causing a crash when the player returns to the main menu during gameplay has been fixed.