Posted June 11, 2022 by Villano
#quality of life
New Features:
- Added the ability to zoom in/out
- Modified spawning to guarantee a minimum variety of resources / the presence of certain resources
QOL changelog:
- Reworked building panel and added maximums data to details
- Units now show a panel when hovered with fighting data
- Unit recruiting maximum has been set to the population's size maximum
- Reworked unit panel, the tabs system has been ditched in favor of a more open, bigger panel (You can track unit's cargo easily now)
- Added icon for stamina points in the actions panel
- More hints! And now with the project's theme, so they are bigger and more readable
- UI wont hide now when ending your turn
Bug fixes:
- Fixed bug related to fog and unit's information panel
- Fixed bug related to forage/resource filters showing bad information when tiles not in their active season
- Fixed a bug related to harvesting and cargo maximums for seeds/material