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Week 5 - Level Implementation

A Child's Tale
A downloadable game for Windows and Linux

Hey everyone!


This week I started implementing the levels on the engine using unity's prefab system.

Although it was going well, we as a team decided to move to tilesets for the level implementation as it will become more efficient and I have started to refactor the levels.

This is all for this week!

More updates to come, stay tuned and stay well!

Download A Child's Tale
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