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Devlog post - WEEK #3 - Gonçalo Cruz

Oniden
A downloadable game

This past week I focused on improving the overall feel of the player underwater, by fixing some visual issues and movement physics. I also worked on a larger map for the underwater cave and refactored the UI accordingly to the feedback received. On the next week I hope to get things moving at last with the player underwater animation and with the water animation as well.

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