Posted June 10, 2022 by b._.render
Today I updated Drug Dealin Sim with some added limitations. I learned that I could limit what the player can do than give the player the ability to upgrade those limitations.
This technique feels like a dick move to me because I'm building this thing just to cut apart to dish out slowly. But on the other hand, it should easily help me make this into a less empty mess. I plan on re-working the "move" system to be less boring lol; I do have an idea for that but it will be fun to try to implement.
Any suggestions? / Whatcha workin on?