Posted June 06, 2022 by babblegumsam
As of writing this, I am counting around 18 separate playtests for Lumen Ryder Core (not including solo-testing) and 3 whole versions where I’ve had to make big changes to how the game is played.
That’s all well and good in the world of game development, as harsh as it is I’m very happy with where the game is going and how surprisingly versatile it is - not just as a tokusatsu game but as a competent duelling/martial warfare game as well.
Things to look forward to in the future:
Expect all of this in the FULL VERSION of the game.
If you’re interested in knowing more about the design process for this game (and seeing me work things out as I develop the project), follow my blog BabblegumSays.