Devlogs
2022-06-05: General Update
This general update contains several bug fixes and other gameplay additions. See the changelog below for details.
Full Changelog
Added
- Ability to close crafting and inventory menus by hitting the escape key.
- Dots on the minimap for non-zombie npcs.
- Descriptions for abilities and items in the merchant menu.
- Energy drink item.
- Dash ability.
Changed
- Improvements to zombie attack logic.
- The majority of the game’s RNG should now be controlled by the seed provided in the new game menu.
- Slight performance/visual improvement to the minimap dots. Non-zombie hostile npcs are
now displayed as orange, and non-zombie friendly npcs are displayed as green.
Fixed
- Abilities from previous sessions being shown in the inventory overlay in new sessions.
- Grenades becoming transparent in certain situations.
- Fixed the turret firing erratically in certain situations.