Devlogs
v0.0.15 Released (mostly bug fixes)
Posted June 05, 2022 by 107zxz
v0.0.15 is out!
Bug Fixes, sigil names in deck editor, and a small change to Tomb Robber
- New Cards:
- Replaced Boneless Skeleton with Withered Corpse (Thanks SyntaxEvasion for art!)
- Has Boneless sigil (see below)
- New Sigils:
- Boneless (Thanks SyntaxEvasion for art!)
- Cards with this sigil don't give bones when they die
- New Features:
- Sigil names are now shown in the deck editor
- Bug Fixes:
- Sprinter sigil no longer crashes the game (Thanks gold!)
- Sprinter sigil now correctly flips for both players
- Starvation now starts the turn after you draw your last card (Thanks SyntaxEvasion!)
- Your deck will now disappear when Magpie searches your last card (Thanks SyntaxEvasion!)
- Hammer will no longer deactivate when you destroy your second-last card
- Gem animator buffs will disappear when you destroy your last orange mage
- Ruby Golem's orange mox will now be affected by Gem Animator (Thanks gold!)
- Necromancer will no longer allow your opponents to use your cards' on-summon effects (Thanks gold!)
- Necromancer no longer causes Draugr and Ruby Golem to spawn two cards in the same space
Files
InsMultGodot_v0.0.15_Win.exe 36 MB
InsMultGodot_v0.0.15_osx.zip 28 MB
InsMultGodot_v0.0.15_linux.x86_64 38 MB