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Devlogs

version 0.1n changes

Goblin Resort
A downloadable game for Windows and Linux

Audio Update

I added some placeholder sound fx for many player actions, particles, and dungeon objects. You can expect to hear more added in future updates, and eventually replaced. Some sounds make little sense, but they are in big part for testing purposes. You can adjust SFX volume in improved Options Menu (now with tabs!)

Feel free to let me know which sounds are annoying, and I am going to try to prioritize replacing them.

Reception Changes

There is now a new, improved window in Reception. I migrated most information from buttons and tooltips to its own window, which opens whenever you click on a reception tag unlocking buttons. Now instead of holding right mouse button, and reading through a list of requirements, you can see each requirement as its own colour-coded button under the requirements section.

Unlocking Goblins now requires to first unlock Green Skin trait. You can either go to Traits section, and unlock it there,

or you can click on a goblin in Guest tab, and then on the trait under its requirements section.


Since the “Roleplay” section is going to be full of nsfw tags in future, it is now locked unless your unlocked Tier at Fun/Lust Tower is higher than I. Reminder you can access Fun/Lust Tower after completing Main Objectives for the first time.

Bugfixes

  • You are no longer able to Interact with objects after time runs out

  • Fixed interaction of door Seals (no more weird door rotations)

  • Fixed bug where crate holding offset would get permanently altered for the run after spamming the failed throw shake.

Files

  • Goblin Resort version 0.1n Windows.zip
    Jun 04, 2022
  • Goblin Resort version 0.1n Linux.zip 30 MB
    Jun 04, 2022
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