Posted May 31, 2022 by StudioDaeera
Bugs:
➥Level 1 Boomerangs wouldn't destroy Lego bricks but behaved as if they'd hit something anyways.
Performance:
➥Level 1-3 Boomerangs for both Burai and Double each had their own FOV/radius' drawn (each) to discover objects with, but the FOVs weren't used. Likely something left-over from earlier implementation. This should free up more resources when players fire boomerangs.
➥CurioToyze background texture total size decreased. It didn't need to be large since the texture looped, freeing up some memory/load.
➥JeejeeJ's boss arena tile-set sheet was combined with the background train cart graphic sheet.