Posted May 29, 2022 by Ludorem Studios
Hey there!
It sure has been a while since the last update for MGT. I have been working on a lot of things, like finishing middle school and working on my 150 sub special. But I must say, this is probably the biggest update yet.
I remade my entire building system yet again (this is not the first time!) because of a sudden realization I had one day in English class. If you haven’t watched my previous videos, I started off with a piece-based system and move to a spline-based one. I originally changed it because of a physics bug, which of course was actually worse with the spline system. After I found the actual fix, I kept the splines anyway. And honestly, they sucked. Every time I playtested or watched another person play the game, the same three designs were made every time. Whether it was because of a lack of creativity, time, or just not knowing how to make anything else, it was boring. No variation in things you could make. It actually limited creativity, which was not what I thought when making it. And also there was no way to cap off your holes at the end other than a hedge.
But the new building system is much better. If you want to know how to use it watch the video, or read the description of the game.
Here are the official change notes:
ADDITIONS
CHANGES
FIXES
These are all the changes (I think)!
This is also the last DEMO update for the game other than bug fixes! The game is going on Steam soon, with much more content and systems! Thank you all for being so supportive of the game and leaving feedback. I hope this game continues to grow along with my community.
That is all for now. Thank you!