Posted May 29, 2022 by clessidradev
GAMEPLAY
-scrapped the overload mechanic: its role of incentivizing build variety is not as needed as before, and is not worth the confusion.
-damage potion's damage: 500 -> 1000.
-added more possible starting bonuses.
QOL
-added confirmation menus for concede and statistics reset.
-fixed some wording inconsistencies and some mismatches between description and effect.
OTHERS
-redrew graphics for the starting scene, app icon, enemy lock and enemy hp bar.
-finished a very tentative japanese localisation.