Devlogs
Murus Kickstater Demo Patch 0.1
MurusA downloadable game for Windows
Patch Notes
- Added icons for arrow keybinds
- Made most star times easier to achieve
- Added reminder text to foreign maps screen indicating the desired file type for importing
- New player sprite now used in level editor when using prototype movement
- Improved tutorial text contents
- Level editor player now always sits on a layer above walls
- Added a level editor console popup for when players attempt to play a level with an obstructed player spawn
- Fixed bug where binding actions to the right mouse button while in mouse input mode would exit the settings menu
- Fixed visual graphics for custom mouse binds
- Scrolling through the settings menu with the level editor in the background no longer zooms the camera
- Fixed anchor points for underside foliage
- Exported maps are now correctly visible within foreign maps without needing to restart the game
- Importing maps with duplicate names now creates a new map with a numbered name as a variant
- Fixed issue where odyssey map camera movement sometimes wasn’t working
- Rope swing no longer stops upon colliding with a phantom tile that the rope isn’t directly attached to
- Fixed issue where Alchemists Abode icon would permanently use the locked sprite, regardless of its unlocked state
- Cartography series time text now correctly display a blank time when empty
- Fast forwarding the series completion screen now correctly fast forwards all individual level cells
- Fixed bug where tutorial text would sometimes not be visible
- Fixed bug where certain settings were not saving correctly while playing on the first startup of the game
- Maps created by users without an author name will now display blank
- Map menu filter text updated from “Arcade” to “Odyssey”
- Loading up the game when the previous version is from before 0.4 will automatically clear the entire outdated save & replace it with a new clear one