Devlogs
Triga v1.1 Update!
TrigaA downloadable game for Windows
This update adds some needed polish, content, and bug fixes. I hope you all are as excited as I am for these changes! Can't wait to hear what you think.
Triga v1.1
Bugs
- Fixed a bug where player pressing ESC rapidly after acquiring a secret key prevented the secret level from unlocking properly. The level should unlock now for those with save files affected by this bug (Please leave a comment if this fix does not work for you!)
- Fixed a crash caused when attempting to place a tile on a blank space, then placing it on an open space, and then hitting undo.
- Fixed an issue with loading sound volume when the game is started.
- Fixed an issue with undoing a reset that would spawn extra tiles.
Gameplay
- Added 2 more signal boosters.
- Removed one lightning tile from available tools in “Tri Hard.”
- “How can fire undo stone” changed to “Excavation,” now locked with gold.
- Created a new 2nd tutorial level to teach bomb chains and stone destruction. Used the name “How can fire undo stone?”
- Push brick added to “Rocket Ship” in an attempt to show the player elemental bricks earlier on.
- Added a new all pusher level.
System
- There is now a slight input delay after placing tiles, which is longer after placing the last tile, preventing the player from quitting the level instantly after placing a tile. This input delay does not apply to undo or reset.
- Proper shuffle playlist implemented: Shuffle now creates a shuffled playlist, without repeated tracks.
- Added credits / special thanks to title screen menu.
Art
- Explosion art updated to help make more clear the distinction between bombs detonating, and tiles being destroyed by a detonation.
- Perfect firework art updated.
- Updated sad fail firework: Now always spawns in middle and goes more quickly to avoid confusion.
Sound
- Initial volume turned down.
- If player clicks a level after blackhole warning message music glitch, and they did not have the music paused beforehand, the music will now restart.
- New sound for button presses.
- Some sounds can now overlap more frequently (Explosions, lightning, gold destroy).
Please enjoy and let me know in the comments what you think!