Devlogs
Final update
So, finally my little point and click game is finished.
Recently updated things are:
- Some puzzles had to be revamped because they could be finished before they should have been able to. It would have started cutscenes before they made sense.
- Some cutscenes still needed to be made, which is done now.
- The whole end sequence had to be changed, because the original version was too.. well, complicated and contrived. It was a point that always bothered me. But now i´m happy with how it turned out.
And that´s it, i guess. Off to chapter II. I hope it won´t take as long as the first did, but we´ll see.