Devlogs
2022-05-20: General Update
May 20, 2022
This is a general update game with a few bug fixes and gameplay changes. Special thanks to the users on the DLang forums for their feedback!
Fixed
- Crash when initial generating a map of a given size and then later generating a map of a
different size.
- Stamina not being recovered while standing still and holding the sprint key.
Changed
- Slightly reduced the rate of stamina loss while sprinting.
- Improved collision system to prevent the player from “sticking” when colliding with a wall or entity. Generally, the player should now slide along the edges of a wall or entity when colliding.
- Player actions should no longer be possible until the game actually starts.