Posted May 19, 2022 by goki_dev
Adds Show Gore option (skips spawning visual effects on enemy hit and death)
Adds the option to delay taking card and relic rewards
Fixes a lot of game time being spent recalculating stats only to change counters (hits, kills, experience)
Fixes a potential multi-threaded enemies crash
Fixes card generation changes breaking Leyline's power levels
Fixes enemy aura's being left behind when they escape
Fixes Perfect Storm and Nuclear Fallout having the incorrect text tags
Fixes stat modifier order regression after the previous optimization
Optimizes enemy deaths by ~32,500%
Reduces spell bits dropped from enemies spawned by other enemies to 10%
Updates visuals of coloured buttons