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Weekly report #6

Grizzly Grove
A browser game made in HTML5

Hey guys, it's me again. You won't get rid of me easily.

This week I spent two days testing the fight on the job 2 (lots of bugs arise), started and finished the writing, coding and testing of job 3, both versions. I feel that doing two versions on each daily job is more demanding than I initially thought But now only 3 more remain.

I also spent a day thinking and planning the concepts on the next two daily jobs (I'm not even sure about the last one though), and I'm ready to start writing tomorrow.  I'm also thinking on reducing the scope of this update, to get it ready on june. This update is taking so long because it's special for me, it finally shapes the game as I envisioned it when I started. But it's taking too long, and I don't like that either.

So this week will be about job 4. Dom players will like it.

So, back to work. The game won't program by itself. Thank you for playing, and enduring my constant ramblings.

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