Devlogs
2022-05-17 Updates
[Update]
- Added the quick checkpoint reset function.
[Changes]
- Changed the data structure of Enemy descriptions so the enemy database is reset for all save files.
- Added an end-lag to the hook attack. If the hook attack connects to targets and triggers the pull animation, the cool-time resets to 0.
[Bug fixes]
- Thicken the ground arena colliders to prevent players from getting stuck under giant monsters.
- Fixed a bug where a summoned additional enemies (by King Propeller and Whale Frog) can break the condition to clear the arena.