Posted May 15, 2022 by Senjey
#Update
THE UPDATE IS OUT!
(There's so many changes so I will mention only important ones)
Changelog:
- Unlockable content system
- 100+ new unlocks! (will be ~170 closer to release)
- New save file system (old save files are gone, unfortunately)
- Much better co-op implementation (but still very WIP)
- Parry and block system
- New endings
- New monsters and boss
- New perks
- New weapons
- New hats
- New active items
- New interactables
- New level generations
- Changed elite enemy system
* Enemies now can hold up many perks at one time
- Many character changes:
* Hooded is now able to crit when hitting enemy's back, providing more reason to play stealth. Also his blinding powder is no longer limited per floor
* The Robot can't heal naturally at all. Instead he now has ability to heal 25% health each floor and it starts with 9 armor points
* Engineer got whole new playstyle
* Haunt can now hold up to 1 hit per floor
* The Executioner got his hook back
* Accusatus and Skeleton got just stronger
- Removed alchemy
- New main menu
- Better menus in general
- Better visuals
* For example, hat now bobs with (updated) character's sprites or weapon and active hand now moves slowly with your character
- Updated Death King
- Updated Cursed Caverns and Mines
- Updated some generic bosses
... And so on!